Computer Games Designed and Developed by Dani Bunten Berry

Title

Year

Publisher

Platform

    * Features
    ° Taxonomy

Wheeler
Dealers

78

Speakeasy
Software

Apple II
16K tape

* Real-time auction, 4-player simultaneous input via 4 push-buttons.
° 4 player, strategy, economic, timed turns, text, w/custom hardware included

Computer
Quarterback

79

Strategic
Simulations

Apple II

* Draft teams, pick plays in real-time, realistic outcomes for offense vs. defence play selection using sophisticated statistical model..
° 2 player, strategy, sports, real-time, text animation

Cartels &
Cutthroats

81

Strategic
Simulations

Apple II

* Business simulator, realistic economic foundation, managed via 6 simple inputs/player.
° 6 player, strategy, economic, turns, text

Cytron
Masters

82

Strategic
Simulations

Apple II,
Atari 800

* Simple abstract wargame, real-time battle.
° 2 player, action-strategy, sci-fi/war, real-time, animated graphics

M.U.L.E.

83

Electronic
Arts

Atari 800
C64

* Intuitive supply/demand auction, intense arcade turns, lots of social interaction. Frequently called "Monopoly for the computer age".
° 4 player, action-strategy, sci-fi/economics, timed turns, animated graphics, (CGW Hall of Fame Award)

Seven Cities
of Gold

84

Electronic
Arts

Apple II,
Arari 800
C64

* Large random world to explore, subtle native interation arcade, simple resource management.
° 1 player, action-strategy, historical/adventure, real-time, animated graphics, (SPA Gold Disk)

Heart of
Africa

85

Electronic
Arts

C64

* Replayable adventure, travel journal, neat interface tricks that model game events (delirious joystick).
° 1 player, action-strategy, historical/adventure, real-time, animated graphics

Robot
Rascals

86

Electronic
Arts

C64,
IBM PC

* Easy to play Family Game, scavenger hunt with decks of cards.
° 4 player, action-strategy, sci-fi/classic, timed turns, animated graphics

Modem
Wars

88

Electronic
Arts

C64,
IBM PC

* Intense head-to-head battle, drone and missile arcade elements, game films for post-game analysis.
° 2 player, modem, action-strategy, sci-fi/war, real-time, animated graphics

Command
HQ

90

Microprose

IBM PC

* Simple, real-time, World War II wargame, very clean interface
° 2 player, modem, action-strategy, historical/war, real-time, animated graphics (CGW Wargame of the Year)

Global
Conquest

92

Microprose

IBM PC

* Discover and conquer the world game, lots of options, 4 player network play.

° 4 player, modem/network, action-strategy, sci-fi/war, timed turn/real-time, animated graphics

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